Suitable for designers of entertainment spaces on how to create convincing immersive worlds (whether theme parks, museums, shopping malls, lifestyle stores, or entertainment venues), this title addresses possible design issues and advanced trends; case studies and interviews with real-world...
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Suitable for designers of entertainment spaces on how to create convincing immersive worlds (whether theme parks, museums, shopping malls, lifestyle stores, or entertainment venues), this title addresses possible design issues and advanced trends; case studies and interviews with real-world designers, and further reading suggestions.
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