Presenting state-of-the-art research in mobile learning and advanced user interfaces, this book uses the well-known Object Oriented model to demonstrate for readers how to design software that reaches a high standard of adaptivity and user friendliness.
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Presenting state-of-the-art research in mobile learning and advanced user interfaces, this book uses the well-known Object Oriented model to demonstrate for readers how to design software that reaches a high standard of adaptivity and user friendliness.
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