Compiles more than three years of participatory research in Warcraft play and culture in the US and China. Nardi introduces us to the history, structure, and culture of Warcraft; argues for applying activity theory and theories of aesthetic experience to
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Compiles more than three years of participatory research in Warcraft play and culture in the US and China. Nardi introduces us to the history, structure, and culture of Warcraft; argues for applying activity theory and theories of aesthetic experience to
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