This first full-length study examines Bloodborne\'s themes of dangerous knowledge and fatal pride and its aesthetics in the context other works on game studies, horror and the Gothic. The book\'s three parts focus on lore and narrative, the game\'s nightmarish world, and its mechanics.
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This first full-length study examines Bloodborne\'s themes of dangerous knowledge and fatal pride and its aesthetics in the context other works on game studies, horror and the Gothic. The book\'s three parts focus on lore and narrative, the game\'s nightmarish world, and its mechanics.
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